Make sure to check out the other installments in this unparalleled collection of historical information on The Legend of Zelda franchise with the New York Times b est selling The Legend of Zelda: Hyrule Historia and The Legend of Zelda: Encyclopedia. Also look for The Legend of Zelda: Breath of the Wild -- Creating a Champion for an indepth look at the art, lore, and making of the best selling video game! The Legend of Zelda: Art and Artifacts contains over four hundred pages of fully realized illustrations from the entire thirty-year history of The Legend of Zelda including artwork from the upcoming The Legend of Zelda: Breath of the Wild ! Every masterwork is printed on high-quality paper in an oversized format so you can immerse yourself in the fine details of each piece. This book includes rare promotional pieces, game box art, instruction booklet illustrations, official character illustrations, sprite art, interviews with the artists, and much, much more! The Legend of Zelda: Art and Artifacts collects many of your favorite masterpieces from the storied franchise, as well as rare and never before seen content, presented in one handsome hardcover . Select artwork from the entirety of the franchise! A nostalgic look at the past! An exciting look at the future! Interviews with some of the artists behind The Legend of Zelda series!
Bad Island est un roman graphique sans mots illustré de 80 planches en lithographie de l'artiste Stanley Donwood, connu principalement pour sa collaboration artistique durable avec le groupe Radiohead. Planche par planche le lecteur est imergé dans une parabole qui rend d'abord hommage à la nature primaire d'une île déserte pour ensuite raconter l'industrialisation et la ruine de cet univers parfait. La thématique environnementale est centrale dans cette oeuvre qui témoigne des préoccupations de son artiste.
The second volume of an epic, beautifully illustrated graphic history of humankind, based on Yuval Noah Harari''s internationally bestselling phenomenon When nomadic Homo sapiens settled to live in one place, they started working harder and harder. But why didn''t they get a better life in return? In The Pillars of Civilisation , Yuval Noah Harari and his companions including Prof. Saraswati and Dr. Fiction travel the length and breadth of human history to investigate how the Agricultural Revolution changed society forever. Discover how wheat took over the world, how war, famine, disease and inequality became a part of the human condition, and why we might only have ourselves to blame. The origins of modern farming are told through Elizabethan tragedy, the changing fortunes of domesticated plants and animals are tracked in the columns of the Daily Business News, and the history of inequality is revealed in a superhero detective story. A radical, witty and colourful retelling of the story of humankind, adapted from Yuval Noah Harari''s Sapiens: A Brief History of Humankind , Volume 2 can be read as a standalone or as a follow-up to Volume 1, The Birth of Humankind .
Jimmy Corrigan has rightly been hailed as the greatest graphic novel ever to be published. It won the Guardian First Book Award 2001, the first graphic novel to win a major British literary prize.
It is the tragic autobiography of an office dogsbody in Chicago who one day meets the father who abandoned him as a child. With a subtle, complex and moving story and the drawings that are as simple and original as they are strikingly beautiful, Jimmy Corrigan is a book unlike any other and certainly not to be missed.
Off the Wall contient une sélection d'oeuvres de trente artistes qui savent manier l'humour noir. Aussi sombres qu'hilarantes, ces illustrations colorées, composées de petits paysages étrangers et d'une foule de détails, cachent bien souvent sous leur aspect comique une critique de nos sociétés et possèdent un double-sens, plus engagé qu'il n'y paraît à première vue.
Depuis longtemps la photographe Sue Barr (responsable de la photographie à l'Architectural Association de Londres) est passionnée par l'architecture en béton et l'architecture brutale. Après des itinéraires historiques du XVIIIe siècle allant des Alpes suisses à Naples, elle a enfin décidé de photographier ces mégastructures architecturales extraordinaires et souvent ignorées. Les images de sa première publication monographique documentent la beauté inquiétante de l'architecture des autoroutes, au sein de paysages et d'espaces urbains, au moyen de photographies soigneusement construites.
Ce livre revient sur les travaux récents de Jockum Nordström, né en 1963. L?artiste suédois crée des mondes imaginaires sans limites faits de collages méticuleux, de dessins graphite et de sculptures inspirées par l?art brut, les contes populaires, la musique et l?architecture. Ce catalogue contient des images de l?exposition For the Insects and the Hounds présentée à la galerie David Zwirner en 2014, des visuels des oeuvres exposées chez Magnus Karlson à Stockholm en 2016 et chez Zeno X à Anvers en 2017, ainsi qu?un entretien avec l?artiste.
Learn even more about art through the ages in this humorous and informative graphic novel sequel.
Two kids and their grandpa continue their adventurous guided exploration of art, civilization, and how they interacted and evolved to become something entirely new. Continuing with the Renaissance and iconic works such as The Last Supper, the Mona Lisa, and the Sistine Chapel, the book winds its way through to the work of Vincent van Gogh, the surrealist movement, to Jackson Pollock, and more.
Written by a tour guide for museums and historic landmarks, the text is designed to entertain (with many funny asides and jokes) as it informs. The illustrations accurately portray the art and the artists described, with flavor and humor added to keep readers turning the page. Reproductions of the featured artworks and information about each piece are included in the back, along with a glossary of terms.
Immerse yourself in a fantasy world of Filipino myth, magic, and supernatural suspense!
Lambana--the realm of supernatural fairies known as Diwata--has fallen, and the Magic Prohibition Act has been enacted. To add to his troubles, there's something wrong with Conrad's heart and only magic can prolong his life. He teams up with Ignacio, a well-connected friend who promises to hook him up with the Diwata and their magical treatments--a quest that's not only risky but highly illegal!
On the shadowy, noir-tinged streets of Manila, multiple realities co-exist and intertwine as the two friends seek a cure for the magical malady. Slinky sirens and roaming wraith-like spirits populate a parallel world ruled by corruption and greed, which Conrad must enter to find the cure he seeks. He has little idea of the creatures he will encounter and the truths to be revealed along the way. Will Lambana spill its secrets and provide the healing balm Conrad needs? Or will he perish in the process?
Fans of Neil Gaiman, Emil Ferris and Charles Burns will love this new graphic novel!
At Waregem is a graphic novel with realistic drawings and a factual background. The comic strip depicts the devastating last weeks of the First World War in Waregem and the surrounding area.
When the trainee journalists, Jim and Sophia, are given a new assignment, they explore Waregem in search of inspiration. They quickly become fascinated by the stories of the city during the First World War. Jim and Sophia discover that, although Waregem had been relatively quiet for four years, the liberation left a trail of destruction in its wake. The story of an eleven-year-old boy who, out of childish curiosity, detonated a cannon shell - with dramatic consequences - fills them with horror. They find the diary of a survivor and read about Sergeant Paul Smithhisler, who tried to swim across the River Scheldt after all the bridges had been blown up.
Follow in Jim and Sophia's footsteps and reconstruct the last weeks of the First World War in and around Waregem through the experiences of ten soldiers.
An entertaining graphic adaptation of the oldest military treatise in the world and a masterpiece of Chinese literature.
Hailed as the oldest philosophical discussion on military strategy, Sun Tzu's The Art of War has been adapted as a graphic novel by award-winning illustrator Pete Katz. In this collectible thread-bound edition, the narrative focuses on a teacher instructing a pupil on the main points of Sun Tzu's treatise, with vibrant battle scenes interspersed throughout. Issues such as planning, tactics, manoeuvring, and spying are illustrated with full-color scenes, so that readers may gain a greater understanding of principles from the fifth century BC that continue to influence generals, politicians and business leaders to this day.
Our plucky heroes return in this brand-new collection of adventures starring Cuphead, Mugman, and now Ms. Chalice!
The trio can't seem to catch a break as they find themselves in a plethora of peculiar positions and side stories in the all-cartoon magical wonderworld of the Inkwell Isles! This original graphic novel features fresh new tales, all authentically drawn to match the glorious, award-winning vintage animation style of Cuphead!
Don't pass up this chance to see Cuphead, Mugman, and Ms. Chalice in their second collection of adventures wonderfully realized by the returning team of writer Zack Keller and artist Shawn Dickinson!
Cette image est destinée à un public majeur.J'ai plus de 18 ans
Crammed full of exquisite art from around the world, with fascinating background stories about the artists, editors and publishers, Erotic Comics: A Graphic History examines how this much maligned artform developed into a publishing phenomenon that spans the globe. Volume 1 delves deep into comic history, from the bawdy English cartoons of the 17th century, through the magazines impacted by the two World Wars, up to contemporary magazine titles such as Penthouse and Hustler. The book bulges with sassy postcards, provocative Tijuana Bibles, salacious pin-ups, shocking '50s bondage comics, cheeky cartoons and liberated '60s underground comix. Erotic Comics: A Graphic History is perfect for fans of adult comics, art history and erotic illustrations.
Ce livre célèbre le jeu vidéo Run & Gun, Cuphead! inspiré de certains des plus beaux dessins animés des années 1930. Il est conçu par les créateurs du jeu Chad et Jared Moldenhauer en collaboration avec Dark Horse Books et Studio MDHR.
Cette série d'illustrations est consacrée aux scènes et arrière-plans du quotidien tirés d'anime et de mangas. Plus de 40 artistes japonais se sont attachés à dessiner des scènes ordinaires teintées de nostalgie mais totalement imaginaires.